Creating a Jedi Game Character - Time-Lapse (Short edition)

by R27 CREATIVELAB on Thursday, 6 September 2012

Final Character is around 13.000 triangles using 1 Diffuse, Specular, Normal and Gloss map.

Created to work in Unreal Engine (UDK) and presentation using Marmoset Toolbag render.

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Thanks for taking the time to leave a comment. Best Regards Rajesh